WANG, Yichen. Investigating Marketing Strategies and Consumer Behavior of Chinese Otome Games: A Case Study of Game “Love and Deep Space”. Finance & Economics, [S. l.], v. 2, n. 5, p. 3312, 2024. DOI: 10.61173/pesm8m73. Disponível em: https://fe.deanfrancis.press/article/view/891. Acesso em: 4 nov. 2026.